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TOP / Creative / Localizing vertical video ads for Japan in four stages
Creative Ā· LocalizationPublished 2026.10.28

Localizing Your Vertical Video Ads
for Japan in Four Stages

You have vertical video ads that win in your home market, and you want to use them in Japan too. It is one of the most common requests we hear from overseas companies. Japan's vertical video ad market grew to Ā„204.9 billion in 2025 (155.9% of the prior year, CyberAgent), and it has become an ad surface that reaches Japan's mass audience. But simply switching the subtitles to Japanese rarely delivers results. This article splits the work into four stages, translation → localization → new production for Japan → scaling, and explains which stage fits which situation, what to hand your Japanese production partner, and how to move forward across languages and time zones.

⚔ Key points

01šŸ“ˆ Japan's mass audience is already on vertical video

First, let's confirm the numbers behind vertical video advertising in Japan. According to Dentsu's "2025 Advertising Expenditures in Japan," internet advertising reached „4.0459 trillion of the „8.0623 trillion total, a 50.2% share. More than half of ad spend has already moved online.

Looking at video specifically, CyberAgent's survey puts Japan's video ad market at „885.5 billion in 2025 (122.2% of the prior year). Of that, vertical video ads reached „204.9 billion (155.9% of the prior year), growing faster than video advertising overall. Vertical video ads are forecast to reach „277.1 billion in 2026 and „564.8 billion in 2029.

Japan's vertical video ad market (Ā„ billion)
2025„204.9bn2026 (forecast)„277.1bn2029 (forecast)„564.8bn
Source: CyberAgent, 2025 Domestic Video Advertising Market Survey (March 9, 2026). 2026 and 2029 are forecasts.
81.5%
YouTube usage rate (ages 13–79)
54.8%
Instagram usage rate (same)
~49.5M
TikTok monthly users in Japan (end of May 2026)

The audience is broad, too. In MIC's FY2025 survey (ages 13–79), usage rates were YouTube 81.5%, Instagram 54.8% and TikTok 36.7%. Weekday internet use averaged 183.9 minutes a day, ahead of real-time TV viewing at 156.1 minutes. TikTok reports about 49.5 million monthly users in Japan (as of end of May 2026, company figure excluding overlap with TikTok Lite). The survey methods differ, so the numbers can't be compared directly, but it is clear that vertical video is not just for young people: it has become an ad surface that reaches Japan's mass audience.

02🌐 Why translation alone underperforms

Take an ad that wins at home, add Japanese subtitles and run it. It is a natural first move, but it often falls short. The reason is that many of the factors that drive ad performance sit outside the literal meaning of the words.

None of these are fixed by better translation. The details of first-two-second hooks, adapting message angles, subtitle design, choosing talent, ad length and testing are covered in our separate article, "Anatomy of Winning Vertical Video Ads in Japan." This article focuses on the process: in what order, and how far, to rework your ads.

šŸ’” About the numbers in this article:Market size and usage figures come from public statistics and company disclosures. The way the stages are divided and the process guidance reflect the du-o team's production and campaign experience; they are practical guidelines, not statistics. Results vary by product, budget and timing.

03🪜 The four stages of localization

Reworking home-market ads for Japan can be divided into four stages depending on how much you change. Each step up takes more effort and cost, but also widens how far you can tailor the ad to Japanese viewers.

StageWhat you doWhat stays the same
1. TranslationPut subtitles, on-screen text and narration into JapaneseFootage, structure, speaker
2. LocalizationRebuild the opening and the message, and remake subtitles for Japanese readability. Add Japanese voice-over or reshoot just the opening in Japan if neededMost of the main footage
3. New production for JapanCarry over the reasons behind your home-market winners and shoot from scratch with Japanese talent, locations and scriptsThe product's key moment and why it won
4. ScalingMass-produce variations of what won in Japan and rotate them while increasing spendYour Japan winning pattern

1. Translation

The fastest and cheapest way to start. For footage that communicates value on its own, such as gameplay or app screen recordings, translation alone can sometimes get a reasonable response. Ads where a speaker talks to camera, or that rely on cultural context, tend to feel off when only translated. Treat this stage as a "first probe" to check, on a small scale, whether there is any response in Japan.

2. Localization

This stage keeps your home-market footage but works on the parts translation cannot fix. The core tasks are swapping the first few seconds for a Japan-specific opening, changing how the message is phrased, and rebuilding subtitles around Japanese text volume. Because you reuse your existing assets, you can test for Japan with less effort than new production.

3. New production for Japan

Shoot from scratch with Japanese talent, locations and scripts. The key is not to "copy" your home-market ad, but to put into words why it won at home and carry that over. Did it win on low price, or on how easy it is to get started? If the reason it won is the same, the way you show it can change completely for Japan.

4. Scaling

Once you find a winning pattern in Japan, create variations that change the combination of opening, speaker and message, and increase spend. Response drops if you keep running the same ad, so the core of this stage is a setup that keeps producing and rotating variations. Formats born in Japan can sometimes work in other Asian markets as well.

04🧭 Which stage to start from

You don't have to go through the four stages in order from 1. Choose your entry point based on the nature of your product, the footage you already have, and your budget and timeline. Here are the guidelines the du-o team uses (practical guidelines, not statistics).

SituationSuggested entry point
The footage alone communicates value (gameplay, apps whose use is obvious on screen)Check response with 1. Translation, then move to 2. Localization
You have plenty of home-market footage that would work with a new opening or messageStart at 2. Localization
Your main format is UGC-style ads with a speaker, or your product depends on lifestyle or price expectations that differ greatly from homeStart at 3. New production for Japan
You already have a winning pattern in Japan and want to expand spend4. Scaling

Signs it's time for the next stage

Make these calls on metrics close to business results, not upper-funnel metrics such as views. That is why it pays to finish the measurement setup covered in the next section first.

05šŸ“¦ What to hand your Japanese production partner

When you commission a Japanese production partner, the quality of the information you hand over at the start makes a big difference to how accurate the first few ads are. Put the following five items together in one document.

1. The brief

2. Your home-market winners and why they won

Don't just send video files. Add a note on why you think each one won: on which metric it won, and which opening, message or speaker you believe made the difference. If you have losing ads, send those too. If you have hypotheses such as "we want to try this in Japan" or "we think this one is specific to our home market," share them as well.

3. Banned expressions and review notes

Also include a label that shows the content is an ad (such as "PR"). For details, check the Consumer Affairs Agency's materials or consult a professional.

4. Your measurement setup

Share which outcomes you measure, with which tools, and how far. For apps, that means your measurement tool (MMP) and event definitions; for e-commerce or web, your tags and conversion definitions. If you are adding new events for Japan, finish the setup before ads start running.

5. KPIs

Decide in numeric terms what counts as a "win." Agree with your production partner on targets for CPA, CPI, ROAS and so on, and on when you will judge (how much delivery before making a call). Japanese market rates can differ from your home market, so it is fine to set a range for your targets at first.

06šŸŒ Working across languages and time zones

Language and time zones will always be hurdles between an overseas headquarters and a Japanese production team. Agreeing on how you will work at the outset greatly reduces rework.

Check scripts with back-translation

Once the Japanese script is ready, have it translated back into English (or your headquarters' language) to check it. Back-translation serves two purposes: catching shifts in meaning, and letting approvers at headquarters understand the content well enough to decide. Even if the back-translated English reads awkwardly, that is usually fine as long as the Japanese is natural. Judge by "does it get the intended message across?", not by "is it natural English?"

Consolidate feedback

When revision requests arrive from several departments at headquarters at different times, the production side can't tell what takes priority. Name one point of contact and send feedback all at once, in a single round. Adding the reason for each change (a legal requirement, or a matter of taste) makes it easier for the Japanese team to propose alternatives.

Build the schedule around the time difference

Agree on ad account and footage rights in writing

Rights are where disputes tend to arise later. Settle the following in writing before production begins.

šŸ’” From the du-o team:Rather than treating your home-market winner as the "right answer" for Japan, using the reasons it won as clues to find a new winning pattern in Japan often gets you to the scaling stage faster. This is our sense from production and campaign work, not a statistic.

07āœ… Checklist before briefing a production partner

šŸš€ Plan your vertical video ad localization for Japan side by side with our hands-on Duo team

2,000+ creatives produced per month for TikTok, Instagram and YouTube, from scripts, talent, shooting and subtitles to running the ads. We'll look at your home-market footage with you and work out which stage to start from. Rough, early-stage questions are welcome!

Book a free consult →

ā“ FAQ

Is there any point in running our home-market winners in Japan with translation only?
Yes. Footage that communicates value on its own, such as gameplay or app screen recordings, can get a response even when only translated. But ads where a speaker talks to camera, or that rely on cultural context, tend to feel off. It's realistic to treat translation as a stage for checking, on a small scale, whether there is a response in Japan, then move to localization or new production based on what you see.
Do we have to go through all four stages in order?
No. Choose your entry point based on the nature of your product, the footage you have, and your budget and timeline. If your main format is UGC-style ads with a speaker, or your product depends on lifestyle or price expectations that differ greatly from home, starting directly with new production for Japan can be faster.
Should we share home-market performance data with our production partner?
We recommend sharing as much as you can. With video alone, the production side can only guess which elements worked. Knowing on which metric an ad won, and which opening, message or speaker you think made the difference, makes it much clearer what to carry over to Japan and what can change. If you can't share numbers, rankings or relative assessments still help.
How can headquarters staff who don't read Japanese approve scripts and videos?
Check the content through back-translation of the Japanese script into English or another language, and look for shifts in meaning. Then it's efficient to leave the naturalness of the Japanese to the Japanese team. Asking for English subtitles or explanatory notes on the videos also makes approval smoother.
Should we own the ad accounts ourselves?
Either can work, but always decide ownership and what happens after the contract ends in writing beforehand. Delivery data and learning accumulate in the account, so if you plan to run your business in Japan long term, a common choice is to hold the account in your own name and grant your partner access. Agree on the rights scope for footage and talent at the same time.

šŸ“š Related articles

šŸ“– Sources

  1. Dentsu (電通), 怌2025幓 ę—„ęœ¬ć®åŗƒå‘Šč²»ć€ [2025 Advertising Expenditures in Japan] (announced March 5, 2026) — total ad spend Ā„8.0623 trillion; internet ad spend Ā„4.0459 trillion, 50.2% share
    www.dentsu.co.jp/news/release/2026/0305-011003.html
  2. CyberAgent (ć‚µć‚¤ćƒćƒ¼ć‚Øćƒ¼ć‚øć‚§ćƒ³ćƒˆ), 怌2025å¹“å›½å†…å‹•ē”»åŗƒå‘Šć®åø‚å “å‹•å‘čŖæęŸ»ć€ [2025 Domestic Video Advertising Market Survey] (March 9, 2026) — video ad market Ā„885.5 billion (122.2% YoY), of which vertical video ads Ā„204.9 billion (155.9% YoY); vertical video forecasts of Ā„277.1 billion in 2026 and Ā„564.8 billion in 2029
    www.cyberagent.co.jp/news/detail/id=33050
  3. Institute for Information and Communications Policy, MIC, ć€Œä»¤å’Œ7幓度 ęƒ…å ±é€šäæ”ćƒ”ćƒ‡ć‚£ć‚¢ć®åˆ©ē”Øę™‚é–“ćØęƒ…å ±č”Œå‹•ć«é–¢ć™ć‚‹čŖæęŸ»å ±å‘Šę›øć€ [FY2025 Survey Report on Usage Time of Information and Communications Media] (June 26, 2026) — YouTube 81.5%, Instagram 54.8%, TikTok 36.7% (ages 13–79); weekday internet use 183.9 minutes vs. real-time TV 156.1 minutes
    www.soumu.go.jp/menu_news/s-news/01iicp01_02000130.html
  4. TikTok Japan, "Socio-Economic Impact Report" (June 2026) — about 49.5 million monthly active users in Japan (as of end of May 2026, company figure excluding overlap with TikTok Lite)
    newsroom.tiktok.com/tiktok-socio-economic-impact-report-june-2026?lang=ja-JP
  5. Consumer Affairs Agency (ę¶ˆč²»č€…åŗ), stealth marketing notice under the Premiums and Representations Act — effective October 1, 2023; examples of labels that show content is advertising
    www.caa.go.jp/policies/policy/representation/fair_labeling/stealth_marketing/
* Market size and usage figures on this page were checked against the sources above as of October 28, 2026. The four-stage framework, entry-point guidance and process guidelines come from the du-o team's production and campaign experience and do not guarantee results. For how advertising laws apply, check the Consumer Affairs Agency's materials or consult a professional.